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Ea sports ufc 4 genres
Ea sports ufc 4 genres









ea sports ufc 4 genres
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It's an apt assessment that reinforces why MMA is such a tricky sport to adapt into a game, especially if you're trying to strike an even balance between accessibility and realism. "You have a sport that you can play with your eyes closed and a game where you have to play with your eyes open", Hayes offers when asked about the challenges of replicating Brazilian jiu-jitsu on a controller.

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As accomplished as Undisputed and EA Sports MMA were in their own right, the instinctive nature of throwing a punch with a button was far removed from transitioning between side control and full mount with the flick of the analogue stick. But the real challenge was always going to be the ground game and the submission system. It's already reflected in EA Sports UFC's striking system with the swiftness of the straights and the momentum of the uppercuts.

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"But when Pettis followed it up with a knee off the cage against Donald Cerrone and then Jose Aldo landed a superman punch off the cage against Frankie Edgar, it felt like a videogame was the perfect place to see it happen a little more often." From a gameplay perspective, it feels like another tool in the box rather than a broken gimmick.Īfter years of working on the Fight Night series, it's fair to say that EA Canada knows how to throw a punch. "The first time Anthony Pettis did the Showtime Kick, people were thinking it was probably a one off", Hayes reflects. One thing that has been included is the ability to launch strikes off the cage. 'In terms of gameplay mechanics, we don't treat women any differently than we treat men', Hayes confirms when asked about the female fights. The only thing I couldn't find was a feint system for throwing fake strikes, although it seems likely it's buried in the control scheme somewhere. It all comes together to form a fluid striking system that mirrors the stand-up principles of past UFC games. You can also duck and weave away from incoming strikes by double tapping on the left analogue stick. To block a strike, you simply have to hold down the right shoulder button for an overall defence, but if you commit to raising your guard high or low, you can nullify a strike completely while leaving the other half of your body exposed. There's everything from superman punches and spinning back fists to flashy Capoeira kicks. Tapping them on their own delivers the expected jabs and front kicks, while using a combination of directional inputs and one of the two strike modifiers expands your offensive repertoire dramatically. In its place, attacks are mapped out Tekken-style to the face buttons in a more traditional manner. The Total Strike Control system that let you use the right analogue stick to throw punches and kicks in EA Sports MMA is nowhere to be seen. This isn't a total surprise when you consider that EA Canada, as opposed to EA Tiburon, is heading up development. Alexander Gustafsson won a fan vote against Georges St-Pierre to join Jon Jones on the game's front cover. We then gave a presentation on what our plans were and it went from there." That meeting was over one and a half years ago, and since then, Hayes and his team have put together a fighting system that feels less like an evolution of EA Sports MMA and more like a combination of Fight Night and Undisputed. "We announced the licensing with the UFC back at E3 2012, and then literally two weeks later, Dana White, Lorenzo Feritta and some other key people came to the studio and gave a presentation to the whole team. "It was totally cool", explains EA Sports UFC producer Brian Hayes. Still, after all the trash talk that's been thrown around in the past, what was that first meeting like?

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But now that EA Sports has the UFC license and Yuke's has gone back to working with the WWE, Dana White has gone from declaring war on EA to helping it build a new generation of UFC fighting games. UFC 2009 Undisputed proved that the sport could be made into something worthy, and over two subsequent games Yuke's refined the art of takedowns and transitions.

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It's no secret that the Undisputed series was the MMA champion over the last console generation. It feels like we're heading into a new era of MMA, and it's not something that begins and ends with the physical sport itself. Silva lost twice to Chris Weidman, with the second fight ending in a clean break of The Spider's leg, while St-Pierre vacated the title after a highly controversial win over Johny Hendricks.

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Not only did we see women fighting in The Octagon for the first time, we saw two of the sport's most iconic champions - Anderson Silva and Georges St-Pierre - lose their respective titles. Last year proved to be one of the most progressive in UFC history.











Ea sports ufc 4 genres